Since my previous post on 2D and 3D there have been some new
and glorious little victories in the land of Creamers. Despite the fact that Dave
Delisle the Creamers 3D guy and more importantly the dedicated master behind Dave’s Geeky Ideas not too mention Dave’s Geeky Hockey suggested creating 2D painted textures for
some of the scenes I must have dismissed it as the previous
attempts were so dismal. Anyhooch, about a month ago he mentioned it again so we
embarked on a bunch of tests. First one was not so hot as we used a really old
painting of mine
and we got this
But the second round Dave gave me this
I painted it in TV Paint with the custom film brushes and
gave him this
Then we got this
Yes!... I think it is going to work – this was HUGE as it meant
that my epic shot of some 600 plus frames of Ester dancing around the pool
could actually be feasible. I think I was dreaming before thinking I could
actually paint every frame of that MF, stencil technique or no stencil technique.
(see January’s post)
So then to take it a step further I did 3 slightly different
versions of the texture and we created a boiling hold which again was looking
pretty good.
Now the flood gates were opened. Yet another to do tab on the master
spreadsheet. A whole long list of models to unwrap UVs to be created and
painted.
While I have been painting for the last 2 weeks I thought of
the artist someone told me about who painted nothing but jean textures at EA for 6 years.
It is probably some kind of nerdy urban myth but this kind
of stuff really puts what I am doing into perspective for me. It may be a lot of work
but Creamers is rarely boring, a lot more colourful and now not only
do I not have to draw a gazillon creamers I don’t have to paint them either –
thanks Dave!